Mirrors Edge is a game that was everyone was talking about… Yes its true, at one point everyone was talking about. Then the next day they woke up and realized that Halo was releasing new maps and Mirrors Edge was no longer needed in everyday topics. Mirrors Edge is definitely one of those games that deserves a place on a shelf as its in no means a bad game but at the same time I haven’t specified where this shelf should be. Like Shadowrun, one of my favourites, i feel it is one of those hidden gems but only for a couple hours.
In Mirrors Edge you play as a young Asian women known as “Faith”, i’m not too sure whether that is her real name or alias, that has the body of an Olympic athlete and the brain of a super computer, well not when i control her. You are in a rather bright and clean city known as… and you originate from… and you live… Ok so maybe i don’t really know much about her but that is purely because the game doesn’t tell you about her. You don’t even see her computerized face until the ending and its not even that great! So as Faith you are what is known as a “Runner” that delivers information from runner to runner in the form of packages, I don’t know what is kept in the packages. You’ve recently come back from being away in the…(honestly i’ve completed the game and read the manual and i still have no idea) and so you’re being shown the ropes yet again. After following Celeste, a fellow runner, and speaking with Mercury, he’s like Cortana from Halo but he happens to be real, you receive a message from your sister asking you to meet her somewhere. You find her next to a dead old man and are led to believe that she did not kill this man, who you later realize happens to be running for Mayor of the City. Oh and before i forget the government is evil, for some reason you don’t understand, you ran away at the age of 16 because your mother died fighting the government in a riot and your sister happens to be a policewoman. You got that? Good me neither.
What i’m trying to get at here is that in the game you hardly know what is going on until you stop and think about it. Hell i was enjoying the running around so much that i actually started to not care about anything other than jumping from building to building. As many people had told me about Mirrors Edge its definitely not the sort of game where you become involved in the storyline but i can definitely say now that i did get involved in the actual game. One thing i really find brilliant about the game is the flow of it, by flow i mean the general speed and pace in which you can do things. When being chased, which i will tell you now is extremely intense, i found that when jumping over a box, somersaulting over a bigger box, wall-riding, jumping on a guards head then head-shotting another guard all in one quick moment of succession you feel absolutely amazing. You pretty much can make a very action-driven movie out of each chapter of the “story” as you can do whatever you want. At some points it feels brilliant to be able to do this but when you’re trying to successfully do this the 20th time it can be fairly tiresome. TAE some would say, Trial and error, but that pretty much sums up the entire game. The game can leave you entirely frustrated at one point or marveling in its beauty at any point which in my head is fairly schizophrenic. Its a bit like the old Prince of Persia trick where as soon as you get completely pissed off with the gameplay and the way the Prince moves it shines an adoring cut-scene into your face or an intense location shot that makes you think more about life then your hours of frustration.
The controls are fairly good, on the Xbox 360, with LB being your jump/lift, LT being your crouch/drop, RT being your melee buttons. Other than that i didn’t really use the other buttons as they didn’t really do anything useful. Of course i used the two toggle-sticks but apparently there is a slow-motion button too… If anything it became annoying as i didn’t know which button triggers it and it always used to happen at the wrong time. Although i say the controls are good i found that often Faith felt very heavy even though she is a size 6, ironic how i know her body size but not where she came from. It was just how she moved and often how she would take her sweet ass time getting upon an object or trying to grab a weapon. Y would trigger her to pick up and as i said i was hardly using any other button purely because she would try to grab something and if it wasn’t there she would fail and take all the time in the world to realize she has nothing. It was something that i realized quickly was an annoyance and not really needed the way i was playing. Obviously for achievements i may need to start using everything else but why fix something that isn’t broken, by that i mean why change something that is working.
The game in itself though is fairly inconsistent with at some points you turning into a ninja of combat and the next minute you’re running away from guards as you’re going to be manhandled, and not in the good kind. I don’t really understand why i am complaining though as the combat can be so biased that you should pretty much run away 90% of the time. All the disarms are really hard to do, some are triggered through melee attacks and others by purely being close to the foe, and you will miss most of your melee attacks to then take five 5.56mm bullets to the face. Using guns is also a complete pain in the backside because aiming is very difficult as well as your guns hold around 10 bullets at a time, meaning you have to run into a firing-zone and pick up another gun. I would like to also say now that if you dodge bullets once, when running at the target, you will not do it a second time as the game likes to punish you for being cocky. I shouldn’t really be complaining though as without this part added to the game it would seriously lack playability with Faith just aimlessly mimicking Spiderman.
In regards to what it is like after-completion, with completion time being around 5min and 8max hours, I feel that it is completely lacking. I tried some of the speed-runs but nothing has changed other than there being a little timer in the right top hand corner of the screen. There are still cut-scenes, elevators, which are doubly more annoying than the frustration of dying, and Mercury is still bugging you. Its as if EA wanted to give out a short-ass game and then the 3rd party producers screaming until they agreed to add something shitty and cheap. Yes that is the only way i can describe it. One thing i cannot comment on though is the online leader-boards, sounds pretty boring though in all honesty. I would like to check out some of the times that some of the Japanese have laid down but i seriously don’t think that i would stay interested for that long to make up for the lack of playtime in the game.
If you’re a person who likes numbers to represent game scores then here is one for you; 52. If you’re someone who reads a review and bases it off of that then i salute you good sir. I will say though that if the game is going for mega-cheap and you’re looking for a fun few hours then Mirrors Edge will definitely be up your street. Its a completely different game experience from anything i’ve played, other than PoP, and regardless of its flaws it does have some shining moments in it.
Scrub.